Showing posts with label roleplay community. Show all posts
Showing posts with label roleplay community. Show all posts

Headaches

Monday, February 15, 2010

I finally sat down and built the body for a design of an alien head I created years ago. I present you the mantipod:


NECRONOM LEXICON

--Mantipod Alien--
This predatory lifeform is sometimes found after hatching in freight areas of deepspace cargo ships. It is currently unknown where it was discovered, but it has been confirmed that humans have transported them to various planets accidently where they quickly adepted to the local environment. This shows their extremly intelligent nature, they adjust to new prey very quickly and are generally classified as highly dangerous.
While the creature posseses a basic pair of eyes for short sight, it mostly experiences its environment by vibrations that can be felt by its extremly sensitive legs. The behaviour of a mantipod can only be descriped as extremly agressive, as they quickly attack and kill anything that comes closeby, in many cases even their own kind. When they spot another lifeform they send out pheromones to mark their prey. After that they will hunt it down mercilessly, attacking with their sharp teeth and their venomous stingers, which paralyze the victim instantly.
Rarely do crew or passangers of a space vessel survive an encounter with this creature, which is precisely why their eggs fetch for incrredible amounts of money on the blackmarket as rivaling syndicates have started using them to get rid of unwanted competition.

As always check it out in the necronom store.

Update 2: The website

Friday, August 15, 2008

0 comments

By now its old news because I'm way behind with the blogentries, but I still feel it needs to be explained somewhere. I am glad to see that the new Necronom VI community website has already become a fully accepted tool for players ont he station. I created it for the following reasons:

  1. I think for an adult roleplaying environment like I imagine it, Second Life itself doesn't really offer enough flexibility. On the site you can set up detailed profiles with all the information you need, properly structured.
  2. The tools for communication within Second Life are so broken that simple processes like discussing roleplay activities in groups for instance becomes impossible. To help with that, the site offers everyone the chance to create groups there.
  3. I saw a lot of people like taking screenshots and sharing them on flickr for instance, but I believe that is a lot more fun if you can share them with the Necronom VI community itself.
  4. There's many other nifty features like uploading movies, offline communication, etc.
All in all a lot of things that make up for the sometimes painfull interface. Anyway, if you're still seeing the old blog, that I will keep using by the way, head over and have a look at the community site for all things scifi, bdsm and alien sex for yourself.